In Kanzi a resource is an item you can reuse in different parts of your application. For example, Mesh Data resource defines the geometry of a Model node.
You can see the local resources for a node you select in the Project in the Context Resources window, and all resources in your project in the Library window.
By default Library shows all the resources in a project. Kanzi Studio provides Library views to show only selected resources in your project. You can enable these views in the menu:
You can add any window as a tab to any other window to see more than one type of content in the same window. See Customizing the Kanzi Studio interface.
In Kanzi you can load resource dictionaries of prefabs you use in your project before your Kanzi application shows them to users. For example, you can create a loading screen that your users see while Kanzi is loading the resource dictionaries of the rest of your application in the background. See Preloading resource dictionaries.
Using local and global resources
Using external resource dictionaries
Preloading resource dictionaries
Setting how Kanzi Engine handles unused resources